FAQFAQ   SearchSearch   MemberlistMemberlist   RegisterRegister   ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
3.2.0

 
Post new topic   Reply to topic    Forum Index -> Releases
View previous topic :: View next topic  
Author Message
Zynewave
Administrator


Joined: 22 Mar 2004
Posts: 5914
Location: Denmark

PostPosted: Sun Jul 22, 2012 3:39 pm    Post subject: 3.2.0 Reply with quote

  • Note editor: Added "Adjust Velocities..." to the edit menu. The edit dialog contains controls for: Value, strength, offset, randomization and preview. Enabling the "Clipboard" option will fetch the velocity value from the first available note event on the clipboard.

  • Note editor: Added "Adjust Transposition..." to the edit menu. The edit dialog contains controls for octaves and semitones as well as a preview option.

  • Note editor: Added "Invert Notes", "Reverse Notes", "Invert Velocities", "Reverse Velocities" to the edit menu.

  • Velocity region: Alt+Click+Drag over note bars to offset velocities. Offset amount is controlled by dragging up/down. A horizontal offset alignment line is drawn while dragging.

  • Velocity region: Ctrl+Click+Drag to adjust velocities of selected events. Up/down offsets velocities. Left/right compresses/expands dynamic range centered around clicked velocity value.

  • Velocity region: Shift+Click to start dragging a marquee selection of note events whose velocities fall within the marquee.

  • Curve editor: Added "Adjust Points..." to the edit menu. The edit dialog contains controls for: Value, strength, offset, randomization and preview. Selecting the "Clipboard" option will fetch the point value from the first available point event on the clipboard. If the edited curve sequence controls gain or send levels, the values are entered as dB. MIDI parameters use 0-127 value range, and all other paremeters use percentage values.

  • Arrangement editor: Added "Adjust Sound Events..." to the edit menu. The edit dialog contains controls for: Gain value, gain strength, gain offset, panning, fade-in/out times and curve shape, and clipboard option.

  • Reorganized the edit menu. Inactive menu commands that were previously hidden are now shown as grayed out, to make the appearance of the edit menu more consistent.

  • The bus return section (optionally shown docked in the mixer) no longer includes parent group tracks.

  • Updated the bundled zPlugins to support Unicode preset and parameter names.
Back to top
View user's profile Send private message Visit poster's website
4mica
Licensee


Joined: 07 Mar 2010
Posts: 142

PostPosted: Sun Jul 22, 2012 10:00 pm    Post subject: Reply with quote

Alrighty, thanks again Frits-
Back to top
View user's profile Send private message
Conquistador
Licensee


Joined: 19 May 2005
Posts: 1761
Location: Earth

PostPosted: Mon Jul 23, 2012 1:17 pm    Post subject: Reply with quote

Hi Frits, Smile

I am having problems scanning these plugs in Podium 3.2.0...

MonoChannel

StereoChannel

I'm running Podium x64 on W7 x64. Podium will crash during the scan. Any suggestions?
Back to top
View user's profile Send private message Visit poster's website
Zynewave
Administrator


Joined: 22 Mar 2004
Posts: 5914
Location: Denmark

PostPosted: Mon Jul 23, 2012 5:19 pm    Post subject: Reply with quote

Conquistador wrote:
Hi Frits, Smile

I am having problems scanning these plugs in Podium 3.2.0...

MonoChannel

StereoChannel

I'm running Podium x64 on W7 x64. Podium will crash during the scan. Any suggestions?

Have you successfully used the plugins in previous Podium versions, or is this the first time you try the plugins?

Please describe how it crashes. Does it show the "a plugin has performed an illegal action..." dialog?

Is the plugin put on Podiums quarantine list, and skipped during next scan?
Back to top
View user's profile Send private message Visit poster's website
kingtubby
Licensee


Joined: 30 May 2004
Posts: 377

PostPosted: Tue Jul 24, 2012 1:51 am    Post subject: Reply with quote

Many thanks as always Frits - great stuff, and just a friendly reminder to update the home page Smile
Back to top
View user's profile Send private message
Conquistador
Licensee


Joined: 19 May 2005
Posts: 1761
Location: Earth

PostPosted: Tue Jul 24, 2012 9:25 am    Post subject: Reply with quote

Zynewave wrote:
Have you successfully used the plugins in previous Podium versions, or is this the first time you try the plugins?


I tried scanning them in the previous version and still had a crash.

Quote:
Please describe how it crashes. Does it show the "a plugin has performed an illegal action..." dialog?


No. It shows the scanning box and just stops at either of the two dll files for the plugins. Windows then pops up the "stopped working" prompt with options to check for a solution online or close the program.

Quote:
Is the plugin put on Podiums quarantine list, and skipped during next scan?


This part surprised me. Usually if there is a problem with a plugin(very rare) Podium will put the plug on the quarantine list...and yes it should be skipped on the next scan but...not this time or with these plugs. They seem to scan and work well with Studio One and Sonar that is why I am bringing it up here. Possibly the dev did not test with Podium but maybe there is also a problem with scanning somehow.

I don't seem to have a problem scanning other plugs Commercial or freebies in Podium so I am not sure what to make of this problem. Think
Back to top
View user's profile Send private message Visit poster's website
MikaFrench31
Licensee


Joined: 12 Feb 2012
Posts: 49
Location: Toulouse France

PostPosted: Mon Aug 06, 2012 9:36 pm    Post subject: Reply with quote

Hi Frits, many thanks Very Happy
_________________
Windows 7 Pro 64 - Podium 64 3.1.0
Back to top
View user's profile Send private message
thcilnnahoj
Licensee


Joined: 20 Mar 2007
Posts: 822
Location: Austria

PostPosted: Wed Aug 15, 2012 12:05 pm    Post subject: Reply with quote

A bit late, but I only got to install and play around with 3.2. just now!
The adjust sound events dialog is fantastic! Very Happy


I'm having trouble with the reverse notes function though, as it seems to go crazy on drum grooves. Here's a distilled example:



1. shows my original notes
2. is what I expected to get (judging from the function's help text that it would simply flip notes horizontally)
3. is what it actually did

What am I misunderstanding? Confused


Secondly, I expected the notes to retain their velocity levels - instead, the lowest note (most quiet in the original) is now the loudest after using the reverse function.
Back to top
View user's profile Send private message Visit poster's website
thcilnnahoj
Licensee


Joined: 20 Mar 2007
Posts: 822
Location: Austria

PostPosted: Wed Aug 15, 2012 12:41 pm    Post subject: Reply with quote

Is "gain strength" only relevant when using the absolute gain dial (the topmost one)?

Would you mind explaining its purpose to me, Frits? Embarassed

Because the only way I can think of using it is to set it to either 100 or 0 in order to choose between applying an absolute or relative gain setting,
which seems like a strange way to handle it, in my opinion.
Back to top
View user's profile Send private message Visit poster's website
Zynewave
Administrator


Joined: 22 Mar 2004
Posts: 5914
Location: Denmark

PostPosted: Thu Aug 16, 2012 11:12 pm    Post subject: Reply with quote

thcilnnahoj wrote:
I'm having trouble with the reverse notes function though, as it seems to go crazy on drum grooves. Here's a distilled example:



1. shows my original notes
2. is what I expected to get (judging from the function's help text that it would simply flip notes horizontally)
3. is what it actually did

What am I misunderstanding? Confused

The "reverse notes" will only reverse the note values of the selected events, and not the actual events. The same with the seperate velocities commands. So note timing is not affected.

I thought it useful to e.g. create up/down runs of a note sequence without affecting dynamics and timing.

Quote:
Secondly, I expected the notes to retain their velocity levels - instead, the lowest note (most quiet in the original) is now the loudest after using the reverse function.

Only the note values are reversed. Do an additional reverse velocities, and they should follow along.
Back to top
View user's profile Send private message Visit poster's website
Zynewave
Administrator


Joined: 22 Mar 2004
Posts: 5914
Location: Denmark

PostPosted: Thu Aug 16, 2012 11:15 pm    Post subject: Reply with quote

thcilnnahoj wrote:
Is "gain strength" only relevant when using the absolute gain dial (the topmost one)?

Would you mind explaining its purpose to me, Frits? Embarassed

Because the only way I can think of using it is to set it to either 100 or 0 in order to choose between applying an absolute or relative gain setting,
which seems like a strange way to handle it, in my opinion.

Gain strength only applies to the gain value.

Say you have a bunch of sound events with varying gain offsets, that you feel are too random. You can then e.g. set the gain to -6 dB, and then use the strength dial to gradually pull the gain offsets towards -6 dB.
Back to top
View user's profile Send private message Visit poster's website
thcilnnahoj
Licensee


Joined: 20 Mar 2007
Posts: 822
Location: Austria

PostPosted: Fri Aug 17, 2012 11:39 am    Post subject: Reply with quote

Hmm, so you can't reverse note "clusters" either (as in, simply swap two chords' places on the timeline) unless they have the same number of notes (of which the note values can be swapped)...

Is there a workaround or trick to this, or is it just not what the function is intended for?


Gain strength: yes, that makes sense. Thanks for the example.
Back to top
View user's profile Send private message Visit poster's website
Zynewave
Administrator


Joined: 22 Mar 2004
Posts: 5914
Location: Denmark

PostPosted: Sat Aug 18, 2012 1:50 pm    Post subject: Reply with quote

thcilnnahoj wrote:
Hmm, so you can't reverse note "clusters" either (as in, simply swap two chords' places on the timeline) unless they have the same number of notes (of which the note values can be swapped)...

Is there a workaround or trick to this, or is it just not what the function is intended for?

I considered implementing a reverse method like you describe, but there are scenarios where this would be tricky. It would make sense in the no. 2 example in your screenshot, but what if the last note was shorter and there was a pause at the end, how would you expect it to be reversed then? Reversing any non-quantized sequence of notes would mess up the timing.
Back to top
View user's profile Send private message Visit poster's website
thcilnnahoj
Licensee


Joined: 20 Mar 2007
Posts: 822
Location: Austria

PostPosted: Sun Aug 19, 2012 3:07 pm    Post subject: Reply with quote

Well, reading the description, I indeed expected it to work just like a horizontal flip function in image editing. That includes maybe having to adjust note starts on non-quantized material and such.
Because as I far as I've explored, it can really only be used on perfectly symmetrical (note length wise) sequences...

Don't worry about it, though, if you and everyone else are happy with how it works! It's just my usual nagging. Wink
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Forum Index -> Releases All times are GMT
Page 1 of 1

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
Powered by phpBB © 2001, 2005 phpBB Group :: All times are GMT