Reply To: Preview 2.23: Redesigned group panel

#16511
Zynewave
Keymaster

It looks like a major improvement, but I can’t really see a fast way of adding a new fx to the chain (except if there would be some drag and drop functionality with the browser).

If you click the right-most menu button, you get a “new effect track” command that will insert an empty slot. You can then select the effect from the effect selector combobox.

I considered a solution where an empty “” box would always be placed at the bottom of the chain. Select an effect here, and a new empty effect track is automatically inserted at the bottom. But that means that there will always be two unused tracks in the chain (one in the master chain), and I think that takes up too much space.

Personally I’d like the inspector to be a mini mixer strip (like in ext2 and logic). A good meter view would turn your current design into this.

A large meter in the inspector will come in a later release.

About the redesign of the track header: it is defenitely too cluttered at the moment, but I don’t think you should put this design on it. Currently the inspector, the mixer and the track header all show the same information. This is a lot of redundancy. The track header should be more minimal (I hardly have my track sizes so big that you can you can actually see any of the stuff it’s trying to show now).

The track header should just contain a custom name, the smrb buttons, and maybe pan and gain controls. If you want to know more, select it and have look in the inspector (that’s what the inspector is for right?)

I don’t intend to put the entire group panel on the track header. I plan to remove the display of the effect chain on the header, and just have the instrument and input comboboxes along with editor and bypass buttons. Optionally have the send, gain and pan sliders there as well.

I’ll also try to make the rectangular BSMR flat buttons into normal buttons, for consistency.

A final remark: you’re stepping away from the integrated gui of the z plugins with the inspector then? Your current design doesn’t really leave room for these.

In a later release I’ll remove the embedded plugin editor from the track panel, and instead insert it into the group panel, just below the combobox where the effect is selected. That will allow a zPEQ editor to be open when the source track is selected, and it also allows multiple embedded editors to be open at the same time. For this purpose, there will be a new button next to the current ‘E’ button, which will open/close the embedded editor.

Thanks for the input.